![]() Greatly increased HP and damage for tamed animals like bears, big cats, wolves and attack dogs.Dozens of old poor looking models were replaced or removed from the game.When turned ON, soon as an animal is tranquilized it will go directly into the inventory, avoiding losing it in the grass A new option called Auto Capture was added in the game menu.New weapons were added, including a stun gun (used for tranquilizing animals).Dozens of new placeable items were added, including much requested doors.All maps have been revamped with a big focus on interiors and points of interest.BUGFiX: Fixed UI Volume slider not remembering the value set by the player.BUGFiX: The '' keys did not change arrow type like they should.BUGFiX: The arrow from the bow sometimes was reset to the default arrow.BUGFiX: Using AutoSave caused the quickbar to activate slot 1 when autosave happened.Another attempt to fix the items that are wrongfully dragged by the mouse when opening inventory was made.Added more visual markers (like the huge mushrooms and contaminated grass) around the contamination barrels in Akhali Desert, Snowridge Heights, Eagles Nest and Highrose for easier cleansing.Greenhils, Highrose and Snowridge Heights maps were slightly updated.If you were using an AMD Radeon video card and everything still shows black in game, go to the Options menu > Graphics and make sure the light shafts are turned off. Solved compatibility problems with AMD graphic cards.Few more containers with harpoon in them were added.Finally fixed the randomly item drag at the first click after opening the inventory.Fixed a bug with load module that didn't properly load the settings for bows.Fixed a bug with log paths not being able to be removed.Fixed a bug with Dom the Great Dane not being able to be cured.Fixed a bug with the green draconid using the wrong texture.Removed unused controls: Find teleport, Call companion, Horse Follow, In-Game Note.Player evasion was greatly increased in peaceful mode (only about 1 in 5 hits will connect when attacked by aggressive animals).BUGFiX: Choosing a non-default arrow, then switching to a different slot, then saving, resets the arrow to the default one.BUGFiX: The tooltip went out of bounds on items with large description.BUGFiX: Yet another attempt to fix the death beacon being dragged right after the inventory was opened.BUGFiX: Dragging and dropping an item in the same slot caused multiple empty slots to be locked.BUGFiX: Firing with a sniper rifle, switching to a different slot then back on the sniper rifle slot caused the magazine to be fully reloaded.BUGFiX: The Sniper Rifle was sometimes wrongly treated by the code as shotgun (the code didn't properly display the total ammo and the ammo left in the magazine).BUGFiX: Stereo channels not working corectly (right channel on left channel and vice versa).BUGFiX: After using sort inside a container, the animals' gender was sometimes messed up.BUGFiX: Sometimes the codex displayed a blank page after performing the search (it got stuck on the page number of the previous search).BUGFiX: Shift+click on a weapon into quickbar's previously empty selected slot and closing the inventory right away caused the weapon not to be instanciated.BUGFiX: When the items required to craft a complex item were spread over multiple stacks, the code failed to remove all the necessary items.Two new placeable teddybears can be found in the world.Some melee weapons were adjusted, mostly in size only.New items were added to the crafting menu: paths, shelter, barns, storage buildings, premade animal enclosure.New monsters can be purchased from the Animal Trader in Corpse Harbor.A tamed legendary monster was added, first of its kind.A new legendary animal was added, this time is a Jet Black Great Dane.Numerous bugs and visual glitches were fixed.An arrow showing the direction of placeables items where it wasn't obvious was added.New food items and crafting materials were added.Almost 20 new plant clusters can be purchased from Corpse Harbor.Over 50 unique framed pictures, drawings and paintings can now be found in the world while exploring.A new settlement like building was added: Tavern.Numerous new crafting recipes were added.Two new legendary animals named after the two contest winners (Marki and MovingTarget) were added.New animals were added: Beagle, Cane Corso, Snow Leopard and Domestic Shorthair Cat.A new location was added: Mors Estate A special key is required to enter the dungeon underneath Mors Estate and then the building itself.The game was officially released on March 5, 2022
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